Ok, got an idea about the sprint system.
1) One of the biggest critisicm about the new sprint was "What happen between 1000m and 500m? nobody know, there's just a big pack for the sprint at 500m, it's ugly" (i let you search, there's a lot of posts from Roby
![Wink ;)](./images/smilies/icon_e_wink.gif)
). So change the actuel starting sprint from 500m to 1000m, and change the tactic every 100m (time of sprint is still the same).
from 500,450,400,350,300,250,200,150,100,50
to 1000,900,800,700,600,500,400,300,200,100
2) Give a REAl chance to flat launcher, for the moment, they're useless...
The flat power (or berg/downhill if the road is not flat) could be even more importantthan sprint skill between 1000 and 500 meters. And more you're closer to the finish line, more the sprint skill is important.
For example (Flatskill %/Sprintskill%):
1000m=>900m (90/10)
900m=>800m (80/20)
800m=>700m (70/30)
700m=>600m (60/40)
600m=>500m (50/50)
500m=>400m (40/60)
400m=>300m (30/70)
300m=>200m (20/80)
200m=>100m (10/90)
100m=>finish (0/100)
We could see some new kind of rider like 80flat/75sprint who could be usefull in a sprinter team. You don't have the problem of "what happen between 1000m and 500m?". Flat rider become usefull again. And, to be honest, it's a litlle bit ridiculous to be able to change 9time your tactic in 500m... do we really need 3-4rider to launch our sprinter on 500m?
What do you (Buhmann and community, especially sprinter's teams) think about this post? Honestly, I only see good thinks about it.