Youth rider limit
Moderator: systemmods
Re: Youth rider limit
You mean riders older than 24 or riders with an age of 24 or higher? So at least 24 or 25? 25 would be indeed a massive restriction..
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Re: Youth rider limit
Ok, may be a little complicated, but i think intresting and a base vor a future, to have a better manager and not only lucky one
is only a proposal, can be changed and discuted, or as ever, forget it, like 99.9% idea in this forum
i think , better , i know, that in sport experience is very important, and all young player learn from old and important player.
my restriction is that the bonus(malus) are combinated to a minimal value from the Champ...80(85 for Sprint)...
but i'm sure that this is the better way, to help to realize a better and completed game
is only a proposal, can be changed and discuted, or as ever, forget it, like 99.9% idea in this forum
i think , better , i know, that in sport experience is very important, and all young player learn from old and important player.
my restriction is that the bonus(malus) are combinated to a minimal value from the Champ...80(85 for Sprint)...
but i'm sure that this is the better way, to help to realize a better and completed game
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Re: Youth rider limit
At least he does not immediately shout us downRobyklebt wrote: The question now is, does Skull see problems?
Re: Youth rider limit
Ok, still think it's a good idea:
2 proposal, one opposed by Skullz:
-3-5-6 (21/22/23): Meaning you can have 3 21 years old, 5 21+22 years old 6 21,22,23 years old in the team at the same time.
-Only buy 20 (and 21?) year olds if you have at least 8 riders already in the team.
I still like both proposals, chose one, make a new one, mix them.
For number 2 I would like to add 22+23 year olds though. Just because I still hope that one day I'll convince Buhmann to make the 22 and 23 year olds decent, meaining a 22 year old climber can have 77-59, not 76-556 like now.
But anyway, Buh, think again, and enjoy the fact that this post is very short.
2 proposal, one opposed by Skullz:
-3-5-6 (21/22/23): Meaning you can have 3 21 years old, 5 21+22 years old 6 21,22,23 years old in the team at the same time.
-Only buy 20 (and 21?) year olds if you have at least 8 riders already in the team.
I still like both proposals, chose one, make a new one, mix them.
For number 2 I would like to add 22+23 year olds though. Just because I still hope that one day I'll convince Buhmann to make the 22 and 23 year olds decent, meaining a 22 year old climber can have 77-59, not 76-556 like now.
But anyway, Buh, think again, and enjoy the fact that this post is very short.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Re: Youth rider limit
I like the first suggestion. Easy to implement. It´s not a new system. We still have the rules "only 2 climbers" and so. Wen only have to add such a new rule.
Re: Youth rider limit
Fine. Let's go for it.
Re: Youth rider limit
When we buy a young rider you have the obligation to keep him in our team for minimum 5 seasons, so a 21yo can be sold only at the middle of his 25yo or begining 26
Easy, no ?
Easy, no ?
2024-01-30 Big Donkey Elaska 1 Good move, good reading of the race, just the sprint didn't work out. High quality racing.
Re: Youth rider limit
Those who sell all their riders and buy 9-12 riders with 20/21 years usually keep them until they are 32 anyway. So your sugestion wouldn't help against it.
Re: Youth rider limit
oups wrong thread !
It's was for Roby who say that we should do something against these teams who sell the young riders after a few bad trainings
It's was for Roby who say that we should do something against these teams who sell the young riders after a few bad trainings
2024-01-30 Big Donkey Elaska 1 Good move, good reading of the race, just the sprint didn't work out. High quality racing.
Re: Youth rider limit
OK.
Well, Buhmann likes the first suggestion. I'd be okay with it. But there were objections by skull. Would it really be so complicated to program the 2nd suggestion? But nonetheless, 1st is better than nothing. I don't dare to discuss this to death again, leading to nothing.
Well, Buhmann likes the first suggestion. I'd be okay with it. But there were objections by skull. Would it really be so complicated to program the 2nd suggestion? But nonetheless, 1st is better than nothing. I don't dare to discuss this to death again, leading to nothing.
Re: Youth rider limit
The second suggestion is okay, too. If it´s better (i agree that it is the better solution, because of non disadvantes).
Re: Youth rider limit
I do not like the attitude: "I do not like the way some teams play the game, let's forbid it". It is important for the game that there are different strategies possible, large team - small team, riders with similar age - a mix of young and old riders,... I would prefer to lift all limits for buying riders (what effect have they anyway).
The selling of riders that train badly is one of the advantage of small to medium size teams. It was to easy with the bonus for riders under 25, but now it is okey. With the sugested limit you make an interesting stratagy difficult, that has nothing to do with restart: Use young riders as cheep helpers, and sell them if the get too expensive (keep some as possible leaders). This has also the advantage that good riders in the age of 24 - 27 are on the transfer market.
The selling of riders that train badly is one of the advantage of small to medium size teams. It was to easy with the bonus for riders under 25, but now it is okey. With the sugested limit you make an interesting stratagy difficult, that has nothing to do with restart: Use young riders as cheep helpers, and sell them if the get too expensive (keep some as possible leaders). This has also the advantage that good riders in the age of 24 - 27 are on the transfer market.
Re: Youth rider limit
Doesn't make that impossible in any way.
Neither wie 3/5/6 nor with 8 active riders needed to buy young riders.
Neither wie 3/5/6 nor with 8 active riders needed to buy young riders.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
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Re: Youth rider limit
Agree with Roby to limit the youth rider buy!
Disagree that a restart helped me to win D1! I had only 4 riders from my "restart" in the team when I won D1!
Disagree that a restart helped me to win D1! I had only 4 riders from my "restart" in the team when I won D1!
Re: Youth rider limit
Hello Buh!
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Re: Youth rider limit
If you ever get around to do it, go for proposal one:Robyklebt wrote:
-3-5-6 (21/22/23): Meaning you can have 3 21 years old, 5 21+22 years old 6 21,22,23 years old in the team at the same time.
-Only buy 20 (and 21?) year olds if you have at least 8 riders already in the team.
Proposal 2 basically is just "fuck new guys"
With the idea that you can only by 20 (21) year olds if you have 8 active riders, it's 0 problem to do it for:
- Old teams with lots of riders.
- Old teams that did it once before
It just makes it harder for the new teams. Or teams that restart with RSF after a break, let's say still in D5. So now they will have to buy 8 riders, before they can buy a young one.
Result: It only "hits" the guys that weren't really the target, or the main one.
What the rule should do is: Make the way too easy, way too succesfull tactic that is: sell everything, buy a bunch of 20 year old. they then will all reach the top at the same time, and be fairly dominating then. Again, JPS 4 D1 wins this year... this tactic. After JPS, probably Adler will take over sooner or later. Same tactic. That's 2 guys we want to "hit" (Why read the whole thread again) but this proposal doesn't really do this.
20 riders, sell 12, buy a 8 the first month, Sell 8, buy a few more the second month. It's just in 2 months, that's all, a small money loss in the end. but that's really all that changes. It's an ineffective limit for those that should be limited, an effective ones for those that are not a target.
Make it the
3-5-6 21/22/23 year olds. There is no going around that one, for anybody. If you want to do take away something of the huge advantage these teams have now, then take the effective solution.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Re: Youth rider limit
Okay. I implement this (already done).
But what should we do with the auctions? This is a problem we have now, too. I have not thought about this.
You can bid for 5 climbers for example, but if you buy every climber out of the auctions, there would be shown the message ="already too many young climbers in team". So how handle this? Possible to bid for many riders and possible to get them all?
But what should we do with the auctions? This is a problem we have now, too. I have not thought about this.
You can bid for 5 climbers for example, but if you buy every climber out of the auctions, there would be shown the message ="already too many young climbers in team". So how handle this? Possible to bid for many riders and possible to get them all?
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Re: Youth rider limit
Easy: Just ignore the bid... as if you don't have enough money.
Re: Youth rider limit
But not to confusing? Otherwise it should be the best solution.
Re: Youth rider limit
I don't really get the question...
But ok, go slowly for me please:
You implemented the 3/5/6 rule, correct?
But the question somehow doesn't really seem related to that...
Anyway, you bid on 5 climbers: you get all 5 but because of the climbers limit you can only buy... 2? 3? Anyway, those that can't be bought because of the climbers limit, in the "own bids" tab you get shown: "already too many young climbers in team"
For riders that you can't buy because of this newly introduced (thanks!) rule: You get the message: "already too many young riders in your team". Once the auction is over or your bid has been reached...
Anyway, make the messages in the "own bids" tab more precise. Right now it's accepted or rejected. If rejected give the reasons (for the bids of other teams too)
- not enough money (that's if your bid would have been accepted if you had enough money)
- too many young riders
- too many "rider type"
- rejected (if somebody had a higher bid, that was accepted, then even if you didn't have enough money, no need to write that)
You still can bid on anything you want, just you won't get them, instead get the message with explanations.
But ok, go slowly for me please:
You implemented the 3/5/6 rule, correct?
But the question somehow doesn't really seem related to that...
Anyway, you bid on 5 climbers: you get all 5 but because of the climbers limit you can only buy... 2? 3? Anyway, those that can't be bought because of the climbers limit, in the "own bids" tab you get shown: "already too many young climbers in team"
For riders that you can't buy because of this newly introduced (thanks!) rule: You get the message: "already too many young riders in your team". Once the auction is over or your bid has been reached...
Anyway, make the messages in the "own bids" tab more precise. Right now it's accepted or rejected. If rejected give the reasons (for the bids of other teams too)
- not enough money (that's if your bid would have been accepted if you had enough money)
- too many young riders
- too many "rider type"
- rejected (if somebody had a higher bid, that was accepted, then even if you didn't have enough money, no need to write that)
You still can bid on anything you want, just you won't get them, instead get the message with explanations.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Re: Youth rider limit
Leso would prefer a 4/5/6 rule. Would it be okay, too?You implemented the 3/5/6 rule, correct?
I will integrate it today or the next days. Maybe at first without the detailed messages
Re: Youth rider limit
Who's the boss, me or you?
I answer: Larry is the boss.
But anyway, if a softening, I would kind of prefer 3/5/7. 4/5/6 seems ok too though.
Edit: Sometimes I have really some trouble understanding you. What exactly does "already done" mean in Buhspeak?
I answer: Larry is the boss.
But anyway, if a softening, I would kind of prefer 3/5/7. 4/5/6 seems ok too though.
Edit: Sometimes I have really some trouble understanding you. What exactly does "already done" mean in Buhspeak?
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!
Got a carrot from FL. But they threaten to take it away now.
Re: Youth rider limit
Only implement. But not online. If i upload this, i will write something into the news.
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Re: Youth rider limit
Hmm, one question to the new standard
at the moment i got 1 23 year old rider, 1 22 year old rider, 2 21 year old rider and 2 youthriders
the magic number of 6 riders is already reached....
am i able to buy another youthrider if i'm able to earn enough money till the end of the month? don't think so?
i think i have to wait till the first of june, when the 23 year old rider becomes 24 to buy another 21-23 year old rider or a youthrider?
if i buy the youthrider or 21-23 year old i have to wait another month to buy the next one? can i bid for a rider to get him at the start of july or are the bids not possible?
at the moment i got 1 23 year old rider, 1 22 year old rider, 2 21 year old rider and 2 youthriders
the magic number of 6 riders is already reached....
am i able to buy another youthrider if i'm able to earn enough money till the end of the month? don't think so?
i think i have to wait till the first of june, when the 23 year old rider becomes 24 to buy another 21-23 year old rider or a youthrider?
if i buy the youthrider or 21-23 year old i have to wait another month to buy the next one? can i bid for a rider to get him at the start of july or are the bids not possible?
"I'm an old-school sprinter. I can't climb a mountain but if I am in front with 200 metres to go then there's nobody who can beat me.” Mark Cavendish, at the 2007 Eneco Tour
Re: Youth rider limit
This is cool but what happend if one wait 4 month for start?
1 month buy 3 21
2 month buy nothing
3 month buy 3 21 (3 + 3 = 6)
4 month buy 3 21 (3 + 3 = 6)
1 month buy 3 21
2 month buy nothing
3 month buy 3 21 (3 + 3 = 6)
4 month buy 3 21 (3 + 3 = 6)
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