Bugs Priority, what do you think?

Bug report

Moderator: systemmods

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What is the most relevant bug?

Splitted Field in Km Change
11
92%
Recover Password Bug
1
8%
No Bug
0
No votes
 
Total votes: 12

luques
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Bugs Priority, what do you think?

Post by luques » Fri Aug 26, 2016 11:02 am

Hi guys, we all know that RSF has different bugs more or less evident.

But what is the bug that you think it's the most relevant and should be fixed as soon as possible?

Not speaking of technical features or new things, but just existent things that don't work (for new things I will open another thread in case).

Don't make a list, just what you think it is the most relevant, will add new option to choose in the poll.

Wookie
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Re: Bugs Priority, what do you think?

Post by Wookie » Fri Aug 26, 2016 11:37 am

If you refresh the race around the km change, the field is often splited in two fields. It's really annoying.

Robyklebt
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Re: Bugs Priority, what do you think?

Post by Robyklebt » Fri Aug 26, 2016 5:33 pm

Finally remembered a but I dislike!

The "not shown in bought" bug. Some youth riders don't show up in the "bought" statistics.
Kraftsystemrevision! Include the distance!
Basics reform: Give blue a chance!
Don't punish bugusers. We all have to use bugs, since most of them are declared as "features"!

Chense
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Re: Bugs Priority, what do you think?

Post by Chense » Fri Aug 26, 2016 7:36 pm

About the splitted fields ... its the bug that sometimes the fields are really splitted ... if you got a fair field no problem only one km of tempo ... but imagine a unfair field where the front group really rides against the back group then maybe killing the chances to win a gt

Alkworld
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Re: Bugs Priority, what do you think?

Post by Alkworld » Sat Aug 27, 2016 11:15 am

Well, if something's a bug or a feature is a matter of definition. But anyway, here are some that come to my mind:
1) Classic riders on youth transfer market. Why I'd call this a bug? The intention of the split TM was to provide the stronger riders to the teams in higher divisions and to have an incentive for teams to go up and not down. Two reasons this doesn't work:
a) There's no limit on the skills of flat / classic / pavé riders
b) The lower divisions shrunk, so there are more riders available per active team
2) Parallel attacks, one "slowed down" by followers, one not (like in Poitou 14h stage 1). In the end, the 87 flat guy (alone) was 2s ahead of the 89 guy with 10+ followers. Practically they should end up in the same group.
3) Result of riders who didn't sprint: riders unsuccessfully trying green tempo ending up ahead of riders successfully riding red tempo (like in Poitou 14h stage 3a).

#1 has been annoying for a long time, #2 would make it more realistic, but doesn't feel like it's easy to fix, #3 is just a minor issue IMHO.

Edit: The split fields issue is a really bad one, esp. when the groups are actually split because of it.

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