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beta sprint test notes / Sammelthread

Posted: Sat Mar 16, 2013 12:53 pm
by Zentaron
If you have some notes about the sprint system test today, please write them here, so that there is a thread where everything is concentrated.
Anmerkungen und Hinweise zum Beta-Test des Sprintsystems bitte hierhin, damit das alles gesammelt ist.

Re: beta sprint test notes / Sammelthread

Posted: Sat Mar 16, 2013 1:31 pm
by Zentaron
BSE Marzahn: wird der dann neu bei jedem 50m-Schritt berechnet?
BSE Marzahn: apropos Zufall
BSE Marzahn: klar, Form und Zufall noch, aber muß man sehen, ob das reicht
BSE Marzahn: sprich, vor allem bei Zweiergruppen läuft es immer auf follow und ab 50 m raus
Radler: ihr habt noch 3 minuten zum anmelden falls ihr das näcjhste Rennen auch machen wollt
BSE Marzahn: wenn man einmal im Wind ist und der andere im Windschatten, hat man keine Chance, das je wieder hinzubekommen
Petit Singe: Und hinten Niklas in den letzten 50 Metern zu klar für mich. in 50 Metern sollte er auch gegen einen der schwächer ist viel schwächer, aber doch immer noch ok nicht so viel verlieren.
Radler: hmm. Bis auf dem Bug war das ne gute Sache beide Sprints
BSE Marzahn: ein Problem bei kleinen Gruppen sehe ich

Re: beta sprint test notes / Sammelthread

Posted: Sat Mar 16, 2013 3:23 pm
by Eagle
Würde vorschlagen, dass es ein Tool wie früher beim Mzf gibt, an dem man die Einstellungen testen kann, die eingeführt werden.

Dabei sollte es ein fiktives Team sein mit vlt 10 Fahrern, womit man dann selber ausprobieren kann, wie die Knöpfe im einzelnen Wirken und wie man es am besten Sprinten könnte.
Zusätzlich sollte man wählen können, wie stark die Steigung im Endsprint ist.

An un d für sich, sieht das ganze interessant aus, aber wenn 50 Fahrer sprinten, könnte man den Überblick verlieren.

Re: beta sprint test notes / Sammelthread

Posted: Sat Mar 16, 2013 3:32 pm
by Rockstar Inc
some thoughts

Team A:
a1 95 Sprint
a2 88 flat, 48 sprint
a3 90 flat, 50 sprint
a4 88 flat, 45 sprint

if this team builds an own train, can this train with the flatstrength come out in first line or is a train with 3 x 75 flat and 59 sprint + 1 sprinter with 92 sprint stronger?

if the train of Team A doesn't get in front...has Team A a chance to win this sprint later or is the first position at the start of the sprint too important?

can the sprinter of Team A follow the other train while the sprint and getting behind the 92 sprinter, for example 100 meter later?

How important is the power for the sprint...does a team who worked for a sprint while the race has a chance with his train of 3,4 88 flatriders, when they got roundabout 950,800,800,750 energy left against a train of 75 flatguys who have 1000 energy?

the old idea of "strong flatriders give sprinter a little bonus" is completely gone?

Re: beta sprint test notes / Sammelthread

Posted: Sat Mar 16, 2013 4:15 pm
by Rockstar Inc
doublepost...

strange thing...

own train...
Szapu sprint from scratch helping Black helping Maes helping sarabia helping hechelheim
Black, Maes, Sarabia, Hechelheim following

i saw the ZL train...decided to let sarabia follow razzo, helping hechelheim and hechelheim still on following
deleted all settings for black, maes, szapu

then all my riders disappaered...only szapu in the middle of the picture...the rest on the faaaaaaaar left side...
power: szapu 510, the rest 0...i never set a sprint or something like that

Re: beta sprint test notes / Sammelthread

Posted: Sun Mar 17, 2013 4:48 pm
by Freudenfeuer
Ist es möglich das auch auf deutsch zu diskutieren? Gut, ich habe ein Übersetzungsprogramm, aber das reicht leider nicht für den neuen Sprint

Re: beta sprint test notes / Sammelthread

Posted: Mon Mar 18, 2013 10:14 am
by Buhmann
Klar. Mach einen Thread im deutschen Forum auf einfach.

Re: beta sprint test notes / Sammelthread

Posted: Mon Mar 18, 2013 10:39 am
by Buhmann
if this team builds an own train, can this train with the flatstrength come out in first line or is a train with 3 x 75 flat and 59 sprint + 1 sprinter with 92 sprint stronger?
At the moment, yes. But i think it would be better, if flat strength is important for 500 - 300 meters.
if the train of Team A doesn't get in front...has Team A a chance to win this sprint later or is the first position at the start of the sprint too important?
Yes, why not?
can the sprinter of Team A follow the other train while the sprint and getting behind the 92 sprinter, for example 100 meter later?
Of course. If there is a free way to the rider.
How important is the power for the sprint...does a team who worked for a sprint while the race has a chance with his train of 3,4 88 flatriders, when they got roundabout 950,800,800,750 energy left against a train of 75 flatguys who have 1000 energy?
Energy is important of course.
the old idea of "strong flatriders give sprinter a little bonus" is completely gone?
For first, yes. The "bonus" is, that you can build a train easier.

Re: beta sprint test notes / Sammelthread

Posted: Thu Apr 04, 2013 6:18 pm
by Robyklebt
Unfortunately the new tests are the 100% wrong way to test it.
Race will start when a minimum of 3 teams are inscribed.

What is needed are tests where LOTS of teams are there, with LOTS of riders and LOTS of sprinters to see how it works then.

Re: beta sprint test notes / Sammelthread

Posted: Thu Apr 04, 2013 6:41 pm
by Robyklebt
I still can attack and gain 30" even if another guy is in tempo....

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:20 am
by Buhmann
Should be fixed now.

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:22 am
by Buhmann
Robyklebt wrote:Unfortunately the new tests are the 100% wrong way to test it.
Race will start when a minimum of 3 teams are inscribed.

What is needed are tests where LOTS of teams are there, with LOTS of riders and LOTS of sprinters to see how it works then.
I can increase the maximum number to 7, 8, 9 or 10. Maybe better!?

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 2:39 am
by NicoVanarlo
Buhmann wrote:
Robyklebt wrote:Unfortunately the new tests are the 100% wrong way to test it.
Race will start when a minimum of 3 teams are inscribed.

What is needed are tests where LOTS of teams are there, with LOTS of riders and LOTS of sprinters to see how it works then.
I can increase the maximum number to 7, 8, 9 or 10. Maybe better!?
yes you can!

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 9:33 am
by Allagen
Buhmann wrote:
Robyklebt wrote:Unfortunately the new tests are the 100% wrong way to test it.
Race will start when a minimum of 3 teams are inscribed.

What is needed are tests where LOTS of teams are there, with LOTS of riders and LOTS of sprinters to see how it works then.
I can increase the maximum number to 7, 8, 9 or 10. Maybe better!?

i want to see 50+ riders sprinting to see how this system works.


PS: do we have this sprinting system at every stages or only at flat? no need for this system at a hilly stage or?

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 11:53 am
by Buhmann
Important questions: How long should be the sprint at mountain/hilly races. Individuell for every race?

And for intermediates?

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 12:26 pm
by Allagen
Buhmann wrote:Important questions: How long should be the sprint at mountain/hilly races. Individuell for every race?

And for intermediates?

normal sprint like now for intermediates sprintes will be okay. otherwise the race is to long if you have to many intermediates (f.e. de panne, stage 1. 16x intermediates). most of the i-sprints are without any sprints, the pullers get the points. so i do not think that we need the new sprintsystem there.

and i am not sure if we need the new system at a mountain race. normally the sprint is not really important there. the old system is good enough for these kind of races.

at hilly stages, i do not know. maybe the new sprintsystem is good there too, do not know

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 12:49 pm
by NicoVanarlo
Allagen wrote:
Buhmann wrote:Important questions: How long should be the sprint at mountain/hilly races. Individuell for every race?

And for intermediates?

normal sprint like now for intermediates sprintes will be okay. otherwise the race is to long if you have to many intermediates (f.e. de panne, stage 1. 16x intermediates). most of the i-sprints are without any sprints, the pullers get the points. so i do not think that we need the new sprintsystem there.

and i am not sure if we need the new system at a mountain race. normally the sprint is not really important there. the old system is good enough for these kind of races.

at hilly stages, i do not know. maybe the new sprintsystem is good there too, do not know
+1 for IS doesn''t need the new sprintsystem
Fot hilly stage, the new one is better, can be interresting to play it when a small group play for the win.
And for the moutain, i don't know what is the best but i want the new one too!

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 12:58 pm
by bergwerk cycling
imo only in the end the long sprint and not for the intermidiates (much too long)

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:07 pm
by Buhmann
An idea:

For IS only a sprint with 2 steps.
For the end individual for every race. The race designer decides.

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:10 pm
by Pokemon Club
why change for IS, it is good like that, and not really important

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:10 pm
by flockmastoR
would prefer some real testraces when the physics is ready

dont think we should implement this for the intermediate sprints. And i am for a system for every kind of race (flat, intermediate and mountain) because there are intermediate races that could count as flat too, and mountain stages that could count as intermediate stages too, so it should be a system that can cover every finish.

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:12 pm
by Allagen
Buhmann wrote:An idea:

For IS only a sprint with 2 steps.
For the end individual for every race. The race designer decides.

maybe only at tours. but at a singlerace it´s no need for the new sprintingsystem.

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:14 pm
by AlmavivaItalia
after sprint, when i set no on sprint, energy drop to 0

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:20 pm
by NicoVanarlo
flockmastoR wrote:would prefer some real testraces when the physics is ready

dont think we should implement this for the intermediate sprints. And i am for a system for every kind of race (flat, intermediate and mountain) because there are intermediate races that could count as flat too, and mountain stages that could count as intermediate stages too, so it should be a system that can cover every finish.
this remark is clearly the best...

Re: beta sprint test notes / Sammelthread

Posted: Fri Apr 05, 2013 1:38 pm
by Avaya
the "3-team-sprint" ist nice for people who couldnt rode the first beta test, to learn how the new system works, but to really see how it will be in real races, we need at least 10 teams. maybe u could announce one date, similar to the test at 16th March, where a race starts every hour and where are 10teams needed to start the race.