rider types (youth rider values)
Posted: Wed Apr 07, 2010 11:22 pm
At the moment the rider types are very limited, for example it is impossible to get a rider with average mountain skill and average flat skill (e.g. 64-65). In my opinion the difference between riders for classical races and mountain riders is to big.
I like the system for time trial values for mountain riders (+3 time trial cost 1 mountain), a similar system for all values would be possible.
1) basis values 129 for mountain and flat together (same as now for mountain riders), 79 (down hill), 54 (time trial), 59 (sprint) (as now for mountain rider)
the maximum values for would stay the same (mountain 73, flat 74)
2) for every mountain less, + 3 for sprint or time trial (max values as now 82 (sprint), 77 (time trial)
I am not sure if the system is suitable for sprinters as the would be stronger, so high sprint values must be more expensive in terms of mountain/flat points.
Other effects become a little bit weaker (now there is no negative effect for classics riders) and lower sprint abilities for classics riders, this is a wanted effect (you have to choose between sprint and mountain/flat, you cannot have both at max).
Such a change can make races more interesting as there is more skill differences between the favourites (now all favourites often have about the same values).
What do you think about the idea in general and what details could be improved?
I like the system for time trial values for mountain riders (+3 time trial cost 1 mountain), a similar system for all values would be possible.
1) basis values 129 for mountain and flat together (same as now for mountain riders), 79 (down hill), 54 (time trial), 59 (sprint) (as now for mountain rider)
the maximum values for would stay the same (mountain 73, flat 74)
2) for every mountain less, + 3 for sprint or time trial (max values as now 82 (sprint), 77 (time trial)
I am not sure if the system is suitable for sprinters as the would be stronger, so high sprint values must be more expensive in terms of mountain/flat points.
Other effects become a little bit weaker (now there is no negative effect for classics riders) and lower sprint abilities for classics riders, this is a wanted effect (you have to choose between sprint and mountain/flat, you cannot have both at max).
Such a change can make races more interesting as there is more skill differences between the favourites (now all favourites often have about the same values).
What do you think about the idea in general and what details could be improved?